Archive for the ‘Airsoft Sites’ Category
Some good news for all the airsofters in the North East, yet more opportunity to shoot your friends!
Mick at NSC has announced a new site and increasing their game days from fortnightly to weekly to play alternate weekends at their new and existing sites. The site is near Beamish and from the photos I’ve seen should be a cracking play. One to visit as soon as I can!
All the details you need, including the inaugural gameday on the 27th Jan can be found on their website and forum. More places to play and more opportunities to get new players involved, that has to be a good thing!
We arrived early and rigged for CQB expecting the action to be close up and frantic. MP5s,pistols and plenty of pyro being the order of the day. Also good to see plenty of guys from the North-East alongside us from NSC, Einherjar and NEAUK.
First impressions were of a large site, and although certainly dilapidated great potential for some CQB shenanigans. The OP-Tactical guys use an indoor area as shop/safe zone/briefing area which will be really useful when winter hits! The safety brief was probably the most detailed I have ever
endured listened to, and whilst I am always supportive of anything that keeps us safe I think judicious use of a chrono is far more productive than letting me know the method statement for risk assessments is available for my viewing…
Whilst on the safety subject, the site insist that all weapons are left inside the safezone during lunch. Now I can understand the desire to declare the site safe and let everyone have a break, but stopping a player taking unloaded and cleared kit back to cars to change out, repair or walking to their vehicle with an unloaded pistol in a holster is getting a bit overkill. Especially when they can walk around with them in the safezone to begin with, and walked to and from the car park at beginning and the end of the day.
Anyway to the action! One of the marshals kindly gave all the visitors a walk round the site before gameon to give us at least a vague idea of where we were going. Turned out to be a big help. The teams were roughly divided along the lines of visitors (Raptors, NSC and so on…) versus the locals. We kicked off defending three boxes on different floors with the locals attacking with a time limit to recapture them. Good game to get everyone moving and our lack of site knowledge obvious as we were flanked in stairwells and struggled to hang on to the last box before the hour was up. But some strong teamwork and grit saw us through… as did a bucketload of BBs and pyro…
The next game involved us moving a VIP from the third floor to the ground (by the long route) and across the car park to the office block. With 45 mins limit to accomplish this it was always going to be tough. With 10 mins left we had barely covered half the ground before some urging on and fearsome attacks saw us get to the last door onto the car park as Endex was called… then some well deserved lunch…
After lunch some banter from the homies on how they could have done the VIP game easily led to the marshals abandoning the planned game for a rematch of moving the VIP with the roles reversed. We restocked and rearmed and went to the task at hand with gusto. Smokes and pyro rained on us and the locals kept the attacks relentless.
Although the chap who nearly stood on me decided to wisely take the surrender when I tapped his undercarriage with the muzzle of my MP5 and suggested it…Full marks to the “Special Forces” for not giving up and fighting to the very last second.
Now I know it’s a bit annoying when a big bunch of travellers turn up on a site and are pitted against the regulars and hold their own, but we were getting the feeling that this was getting stacked against us when the marshal who was our spawn point kept buggering off early, our limits on defending were further back than the previous game and one of our guys timing it called over 52 mins played on the 45 min game… not so simple I guess and I will admit made it all the sweeter to hold them to just clearing the first floor… Great fun, nonetheless!
The last game of the day involved finding your teams general and capturing the OPFOR general, all the while keeping an eye out for valuable packages. A whole site game this gave teams a chance to explore a bit, with firefights rapidly breaking out all over the place.
A few of use became determined to push across the bridge and into the offices, leading to some cracking firefights on the bridge. I will at this point have a moan. I really did not appreciate the player deliberately shooting out the remains of the lighting above my position to shower me in broken glass and fluorescent tubing. I know it’s frustrating when someone is well dug in and protected by his team mates, but seriously, no need, and not funny. Fortunately the rest of his team were better sportsmen.
We were so successful in our push through (well played to the einherjar lads who came with us and Fleet!) we actually ended up in the OPFOR spawn. Not by design I may add as we couldn’t have found it if we wanted to! So after a brief chat with a couple of their guys we pulled back half way to the bridge and held the line to prevent their counter attack through that direction. They seemed determined to keep coming so naturally we kept defending it, with some guys sprinting back to respawn and return asap when hit. All in all a most enjoyable an hard fought win.
So overall feelings? A great CQB site. Hopefully the photos capture how tense and fast the action becomes in the tight surroundings, time limits fly by and with serous fire fights lasting an hour or more expect to get through some ammo, at which point I must mention their shop which was very reasonably priced for BBs and pyro. The OP-Tactical guys have kept large areas dark and I recommend a tac-light if you can. Charlie who seemed to brief and run most of the games did a great job organising and getting things running, thoroughly enjoyed the day out seeing players from all over the northeast making the trip down. My only reservations on the site would be given the ranges a bit more enforcement of single shot, I witnessed a few players getting rinsed from very close ranges; and I found myself missing the opportunity to lurk. Given the CQB nature of the whole site it is very hard to find any sort of tactical advantage to manoeuvre, games become very straightforward and linear, I missed giving people that little surprise from under a well camouflaged position.
Definitely worth another visit, and if you like CQB then you need to try it!
[All photos by Swampy and he has updated the previous MP5 PDW review. Nice work fella]
A day out in Scarborough! A shame we could only do half a day due to commitments but it turned out to be a great find!
An early start for us as we headed to the east coast. I really wasnâ€™t sure what to expect as the rain poured across the North yorks moors. As I had no idea how long the drive would take so I ended up arriving early, to find the first few Centurion guys setting up their tents for the day.
Shortly followed by MilGeek (good to see him back out!) and Swampy. First impressions were â€“ Itâ€™s on a f*****g mountainside! Closely followed by a complimentary bacon sandwich and brew; In fact that pretty much set the tone for the day…
A bit light on numbers for the day they nevertheless began with an excellent briefing, concise and covered everything â€“ even ensuring players were reminded to keep fluids up and look after themselves. Everyone was chronoâ€™d and guns tagged as legal (something else I like to see as it promotes a level playing field)
The first game showed us a little of the terrain. It had rained consistently for 5 days prior and it showed. Trying to just get to the first spawn was an effort as I ended up knee deep in mud on a very steep slope. I am not the fittest of players but it was a real endurance test, it was re-assuring that it caught the marshals out how boggy it was! The game was a fall back attack/defend scenario with 3 stages in it and the marshals arranged it to run down the hill, meaning that the game play (the important bit after all) ran well. Like all sites you can quickly spot the guys who know the terrain and they used it well. I managed a few good shots before being crept up on and slotted before I even knew he was there. Well played sir!
As is fair we changed ends next, and after the slog back up the hill we attacked. The only thing I could find to complain about was that the opfor I spent a while stalking missed out on a grenade as the flashbang I dropped at his feet failed to go off, probably sank in a foot of mud given the condition… although 2 quick rounds from the pistol followed though…
Another quick game before lunch entailed chasing down a flag to return it either to our base, or the enemy base. In truth Iâ€™m still not sure which, but I suspect thatâ€™s my fault for not listening properly, as by this point I was busy breathing through every orifice available. Happily I managed a few quick kills before heading back for lunch, again thoughtfully provided by the lovely ladies back at the safe zone tent…
Unfortunately we had to make tracks at half time, although gave us an opportunity for a chat before going our separate ways, and also hearing MilGeeks views.
Overall for the day? For a site that has not been running long they are very well organised. Great briefings and well thought out games. The hospitality is second to none, for a walk on fee of Â£15 you get greeted with a bacon buttie and tea, lunch (substantial) is thrown in and more importantly everyone is welcoming. The site itself will lend itself to slower paced games that range about and allow sneakiness just due to the terrain, some great woodland interspaced with open area that mean you must think about your routes (and provide good killing grounds for bolt action users). Be prepared to get knackered, they must be in the running for the steepest airsoft site (even compared to Otley!) But well worth a visit and one weâ€™ll certainly be back to. If you’re in the Scarborough area certainly no reason not to go…
… and I need to get fitter!
Beauty and the beast this one…
Beautiful weather, the best for ages, as we tried another new site. Gunho in Guisbrough, near Middlesbrough. It’s a site I’ve been trying to get to for ages as it’s so close and eventually all (both!) the Raptors made it.
They’ve got a a great location, laid back from a main road by a couple hundred yards it’s nicely out of the way. No neighbours to disturb and plenty of space.
So after the usual tarting about, sorting kit in the car park they eventually assembled a good crowd of about 40 including lots of 1st timers. These were fairly easy to spot for the bright hoodies and flourescent trainers. The safety brief I’m afraid to say was dire (really bad, the worst I have ever been at). There was some mumbling about taking hits and keeping eye protection on and that “fps for bolt actions was high”. Nothing about safe zones, or how to clear a gun, the marshal even had a safety brief sheet to read from which he ignored… Now I know that experienced players shouldn’t really need telling, but for the young newbies there (and there were lots), in their best hoodies, faced with rows of guys in full camo, tactical gear and fancy weapons they really needed a good loud authoritative and above all comprehensive safety brief. Not a great start.
The first games were attack/defend type games. It’s at this game brief we discover “don’t go too far the paintballers are over there”. Now whilst I’m not as fervent anti-paintball as some, having both on the same site, at the same time with vague boundaries worries me. Anyway, the game ran well. Defenders only had a single life, attackers unlimited. It’s a good type of game to get going with as it gets everyone involved. Although giving the defenders 2 lives makes players more willing to get stuck in a bit. (I should also add I reaped the benefit of stripping down and cleaning my L96. Straight, consistent, accurate. Easy to be awesome with such a weapon at my disposal). As only fair we swapped ends, although when we attacked with the Einherjar lads the game did seem somewhat shorter…
The day developed into some scenario games based on moving, capturing or discovering a bomb (shiny blue metal case) and getting it to the enemy base. The first of which gave us a run round the far end of the site. At this point you discover the sites best aspects, beautiful old untouched woodland. Fantastic even at this time of year with cover, some undulations to creep about it, and plenty of hiding spots. As we regrouped at our base having first grabbed the bomb we made a concerted move to get to the opfor base. I went scouting ahead for out bomb carrier, clearing a path, and pulled off what can only be described as an awesome shot, a one shot kill, on a target moving between cover some distance ahead. Only marginally reduced in it’s awesomeness by the realisation that he was on our team… With time running out fast we launched a co-ordinate attack on the enemy base as they cowered inside, falling short by some 20m as time ran out. A moral victory none the less.
After lunch we launched into some more objective based games. The woodland really is great, perfect for airsoft, and we got to see even more of it as the paintballers cleared off having spent fortunes on ammo…
The first game of the afternoon involved medics. A good way of opening up the site and encouraging players to look out for their mates. Two things struck me here. First up, it’s great to see so many young players getting involved. They are the future veterans after all. But if the site can run paintball on the same day and supply camo overalls to those customers why not the airsofters? It really is annoying when having just crawled to a perfect sniping spot where I know they haven’t noticed me when a gaggle of young lads in bright blue hoodies (and I do mean bright) mill about asking you which way to the enemy. Not their fault and I try to be encouraging but sometimes you really feel like shouting piss off…
Next, organising games. Medic rules are great, and need bleed out options for when a medic isn’t coming. But simply dumping a dozen players immediately in the rear of a team that has just cleared and checked it’s rear really isn’t sporting. It’s bloody annoying.
The last game of the day involved pegs. It actually ran really well, and hooking up the raps and einherjar paid dividends as we subtlety flanked then stormed the opfor base, pinched all the prized pegs, shot a few more of their players coming back to their base thinking they were safe and had done well having grabbed a few of our pegs only to have them removed and returned. Team work pays off, and there was an object lesson. We are not the fastest, or have the most expensive systemas. But play as a team and communicate and it works…
The only way to finish the day appropriately was to bask in the glow of the beautiful evening sun and our victories at the pub down the road. All in all a good days airsoft.
Over a beer everyone seemed to agree the overall rating for the day was good, but disappointed a bit that it wasn’t great. Gunho have a great site, some of the best woodland going. The have a great location where they can build and a good safe zone. But the briefings and organisation were lacking on the day. I understand speaking to the guys that it wasn’t the usual marshal briefing. I understand it happens, but as they say “We have a dedicated staff of enthusiastic Airsofters with over 10 years experience in the sport”. Which means you know what happens with a lot of new guys and no clear directions. I also felt the day suffered sharing the site with paintballers. We all visit sites which get used for both – but not at the same time. It would allow them to give the hire guns some camo, and increase the number of marshals if only one activity is run at a time. I know it’s a financial decision ultimately, but with 40+ airsofters at around Â£20 a head (more for hire guns) plus sales of ammo, gas and pyro it’s not as if the airsoft was an insignificant activity on the day…
Enjoyed the day, great to see the lads out, and some fellow airsofters we hadn’t seen in a while – Definitely coming back, but would think about timing next visit when only airsoft is on.
…and I for one applaud it. Especially in the airsoft site sparse North East! Anything that encourages more people to play, give it a go or just support us in our pastime has to be good.
To that end a facebook group has sprouted for players in the North East.
North East Airsoft [UK] says “This group is now open to anyone who has played airsoft in the North east of England at either the NSC, NTAC, or GunHo airsoft sites (including the now closed Marrs site)” With best part of 200 people following the group so far, and plenty to look at.
It’s also a good place to get a look at others photos, videos and comments on sites. Hopefully it gets more people on more sites and leads to better game days. Now who doesn’t want that?
A welcome return to Airsoft for me, after a Christmas break of 4 months!!!
The planned trip to Otley saw us arrive amid melting snow and patches of ice. Â One of us early and one of us late ahem…. A good turn out with a first in Airsoft for me, a large group of voucher users. Â F+O have used the Groupon offer system and the result was at least thirty players the vast majority of which, if not all, were first timers. Â A good idea and a way of inexpensively introducing new players to what can be or at least can Â be perceived as an expensive hobby. Â Again another good idea was the hire gun users being loaned a tac vest as part of their package another way of making new players feel more included in the ‘geardo’ feel of things.
So into the game brief, which we mostly missed, and another turn up is the handing over of control of the site from owner Jamie to a couple of his regulars badger and erm sorry if forgot the other guys name. Â Still the instruction, safety and advice was delivered well and with more experience will only get better.
First game saw us defending bunker hill at the far end of the site. Â Same as last time, although with no greenery, it was a bit of a turkey shoot but none the less a good warm up? Â This part of the site is cracking with undulations, sand bags, holes, ridges and recounts. Â More work here would make an excellent ville.
Second game, the ambush, saw us attacking down hill towards a known choke point to spring an ambush and fight our way throu with our VIP. Never knowingly undersold or outflanked, the raps were justly done in just so a fashion. Â An excellent bit of sneaking by the enemy saw a lone gunman through our lines to fire on us from behind. Â Well played fella. Â Sorry I didn’t catch your name!
Third game was a tricky setup given the number of new players. Â Three teams split up, one to take the VIP to a meet with thesecond, whilst the thwe’d us were hell bent on interdiction.
All went well until game on when all hell broke loose with bb’s flying everywhere! Not quite as the marshals intended however a cracking game with a couple of damn fine nerve shredding hits for the oppos when spider slotted them from deep cover. Â Never knew what hit em, till he stood up and laughed at them.
A break to the safe zone up the previously mentioned big big arse hill saw the raps nursing a couple of injuries (paggered more like) and an extended lunch break was had. Â Good to catch up with my mate and talk about all things Airsoft. Like my shiny new ascu2 installation on my G3!! Cheers to mick and sneak and all in the chat for talking about it. Â Works a bloody dream!
Post lunch was reverse of the morning and saw us attacking bunker hill. A hard climb and a fair old stalk for not much offering but a good game none the less with the new guys starting to push hard and make a go oF it.
Finishing up at the car park again the raps knocked it in for the day and headed home. Â All in all a really good day.
Again Otley is hard work, muddy but a really good site. Â Am looking forward to it being full and hosting site wide games hopefully in the future.
Anything I miss spider??