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NSC

Posts Tagged ‘NSC’

Great to get together for a weekend again, obviously we take preparation very seriously with nutrition and hydration featuring highly on our list, so Saturday night went like this…

Nom nom nom...

Nom nom nom…


remember - Stay hydrated at all times!

remember – Stay hydrated at all times!


His snipers nest needs some work on the camo....

His snipers nest needs some work on the camo….

The following morning we set off back up to NSC at Boldon. First time out in a while again for us both. The hazy morning mist and post BBQ & beer fugue quickly gave way to a day full of heat and pyrotechnics…

resplendent as always..

resplendent as always..


First up, it was great to see some good numbers and plenty of young players getting stuck in. They certainly seemed to enjoy the day and I always like the general friendly atmosphere there from the players as well as the marshals.
all manner of Boom  width=

all manner of Boom


A quick top off with pyro from JackRabbit who has a good selection available on site now, and a good briefing as always, and off we went into a battle through the garages and cottages for those that know the site.
It was 30 mins or the pizza's free, right?

It was 30 mins or the pizza’s free, right?


Essentially a linear series of broken down buildings with fields to one side and a disused factory to the other. It makes for many angles of fire and some great fun lobbing pyro at each other with frantic dashes (see the youtube vid below!) in between. All in, a good way to wake everyone up and get the new players involved in the thick of it early.
Thiis place needs redecorating...

Thiis place needs redecorating…


The next game was a much longer game involving a rolling defence through a series of buildings culminating in clearing some of the bunkers. For the gaps in between the buildings you could really tell summer has arrived with the foliage providing some excellent cover (and hiding places for defenders).
"Come on, vogue....."

“Come on, vogue…..”


Once up to the bunkers it is incredibly difficult to make ground into them at first, but once a foothold inside is made they tend to fall in short succesion. It does make for some very different types of play as you move from broken down shells of buildings, through deep foliage, fields and trees into frantic cqb in dark limited bunkers. Something for everyone!

The mortar system used in this game was good as well, as suposedly random times and locations the attackers would be subjected to a mortar attack (marshal lobbing pyro) until the moratr was put out of action

That put a stop to that!

That put a stop to that!

After a welcome stop for some lunch, we headed out to play the same game reversed which is always good to see for attack/defend type games giving everyone an equal opportunity to experience just how hard assaulting can be. One thing worth mentioning is the pyro rules for the enclosed bunkers. A very sensible 1 smoke grenade at a time limit.

Swampy finding his inner artist...

Swampy finding his inner artist…


All the players I witnessed seemed to apply it sensibly and it ensured that defenders weren’t effectively gassed out and remained safe whilst allowing some tactical use of smoke to aid breaching.
Be the tree...

Be the tree…


The last game for us was an Alamo style defend a building on the other side of the site. with only 10 defenders the attackers came thick and fast, and as soon as they had a foothold through the undergrowth protecting their approach it became chaos. BB’s flying every, convinced someone was coming round the corner to get you. Proper exciting fun!

We called it quits there for the day and began the long haul south, with a quick stop to finish the weekend as we began naturally…

Who ate all the snacks?

Who ate all the snacks?

Finally, some video from the day itself…

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Anyone who reads our game day reviews knows we try to be as positive as possible and highlight the best points of sites, so this is one of those rare occasions we have to report something definitely not so good.

Recent Raptors returnee and resident grenadier expert Derka was looking to book a private game day for a special occasion, having played all the local north east sites and having had good experiences on the whole at all of them we had no hesitation in recommending the most local one to him to cut down on hassles with travel. So he contacted NTAC at Shildon.

He contacted them to ask if they could take 30+ full hires with a some additional walk ons (airsoft regulars with own kit) on a Saturday as part of his brothers stag weekend. Well over a £1,000 worth of business, when you figure in extra BB’s, pyro and drinks and munchies probably closer to over £2,000. Having had the booking confirmed and even offering to make a deposit he was informed no deposit was necessary and “pay on the day”. Off he went to inform everyone and book transport…

Fast forward to T-4 days when he was asked by the site if he knew a name in his party. When the name was unfamiliar it became apparent to the site that they had double booked the day and told Derka he would have to have another weekend. On the Tuesday before his brothers stag weekend. I’m sure you can imagine how this news was greeted.

In the sites defence they have explained that their booking system was overloaded as it could only cope with 100 free messages and so didn’t read any more, and they apologised for “any inconvenience caused”.

Have to say that the inconvenience is considerable, cancelling 40 or so players with less than 4 days to go, for his brothers stag weekend, having had a booking accepted and confirmed and having booked minibuses for transport. For a business taking orders over a thousand pounds the excuse that our free booking system was overloaded and we didn’t clear it is pretty unforgivable. I’m certain that if anyone was spending that amount on any other service you would expect a decent level of professionalism.

So what now?

Well, Derks is faced with last minute panic through no fault of his own. To further compound the disappointment all the other sites in the area say they would have been happy to help if they had a bit more notice to get hold of marshals etc, understandable really.

In all good conscience if you’re looking for a large game day booking we cannot possibly recommend NTAC following this. For a large airsoft booking in the North East try either NSC at South Shields or NAA at Dishforth depending on your location and preferences. A quick look back through our reviews and you can see from our game day reports that we’ve had a warm welcome and many great days airsoft at both.

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Back again for some more!

Just a mere 2 weeks since our last visit we were once again at the still new NSC Site, East Boldon.

Another warm day, this time we brought a couple of buddies along to give NSCs new site another bash – and hopefully not get lost this time!

A familiar format started the day off.

Good briefs and chronos all round then off to a limited site game over quite a short range. Plenty of respawns to encourage players to get stuck in and get moving. Simple shoot and scoot also lets new players, of which there were plenty, get used to the AEGs and to getting shot!

Knock Knock?....

Knock Knock?… shortly before the gearbox gave out.

The next game was similar to the sequential fall back game we had on our last visit. On the defence to start with on this occasion. The lack of breeze let us rack up some pleasing long shots into the surrounding long grass as the attackers tried to flank us, but with everyone making good use of pyro on this game day it was a lot harder to maintain a defensive line.

Defending the bunkers especially became more difficult. We had to work hard to keep the attackers away from the breach point into each bunker, sometimes with some judicious use of flashbangs ourselves! It certainly made the game flow a lot faster.

Bugger…

It was during this game that sod’s law cam into full effect. After finding a great low key position to unleash some particularly sneaky shots into the backs of the opfor my Cyma AK105 gearbox gave up (see video!). I cannot really complain about it too much, except over it’s sense of timing. It has weathered much abuse over the last few years, all with a stock gearbox and run on 11v lipo, albeit mainly on semi-auto fire. So my next job before my next game day is decided for me, I suspect a new piston is due, and maybe a mosfet. We will have to see…

To cheer myself up I unleashed a trip mine as we fell back. A quick couple of minutes supported by buddies and the rear of the Garage had a lovely surprise for the attackers in store. Must admit to chuckling quite a bit as one unsuspecting player bimbled obligingly into it – all caught on the gopro for a change as well!

A quick spot of lunch and we were back out for our next game. This time a locate and rescue the hostage type scenario. Heat and post lunch laziness meant we really just spread out as a long straggly line and started covering the site trying to find the opposition. The hostage takers had helpfully clustered together, so once a firefight broke it didn’t take too long for our team to converge on that spot and drive them back towards their spawn. Once there it was pretty much impossible for them to get back into the fight. Hostage rescued, medals all round!

The next game was our turn to attack the fall back scenario. By this point the heat was taking its toil. Rather unimaginatively we resorted to copious amounts of pyro to dislodge dogged defenders. Sometimes it’s the only way…

It was good to get back again. The guys at NSC had done some work clearing out the passageways around the bunkers making progress more certain under foot and therefore a lot faster. It was also obvious players were getting to grips with the site and learning the best ways into areas.

The numbers were well up as well. Probably double that of a couple of weeks ago as word gets out about the new site. Some new young players getting into airsoft for the first time which can only be good for it, and well played to them as well as they got stuck in.

Only things I can think of suggesting from this game day?
It will be great when the large factory building gets brought into play more. No idea what structures could be placed in there, but seems such a shame it’s not utilised more (yet!).

Whilst I appreciate the marshals are learning the site as much as the players, some different games (already promised when we chatted) would be great. Maybe some domination type stuff with opposing team trying to gain control of bunkers? My own preference is for long duration site wide games to sneak about in, but I appreciate that not everyone goes for that – and it was great to hear the plans for night games are already under way, the site should be fantastic for that.

Does my arm look big in this?

One final comment on the game day. Arm bands. With so many new players, and players who don’t know each other pink tape armbands were dished out for one team. I understand why, I really do. I just don’t like them. I love the chaos of players having to check their targets and being able to bluff someone with a wave. Having a bright pink thing on my arm really can make hiding quite difficult. If arm bands are to be used on one team then maybe black? or both teams to wear them if bright? It’s a small niggle I know. But for a self confessed sneaky sod it does feel like it hampers me. It’s not like it even stops my own team shooting me.. Does it Derka? Well? Does it?….

Overall?

Great day, hot, tiring, bust a gearbox, and still enjoyed myself immensely

Intel

For those of you heading to NSC Urban we’ve knocked together a quick map.

And for those awkward situations…

Last comment! We placed a pyro order with a new supplier of all things boom in the north east, Jack Rabbit paintball and airsoft. If you fancy a bulk purchase, maybe you’re playing as a team and want to club together, or you just through pyro as fast as Swampy then get in touch with them. They looked after us well and after blowing almost all of this in one game day I’m sure we’ll be back for more – and they didn’t even have to bribe us for the mention!

Things that maek you go

Things that make you go boom!…

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Yes you read the title correct, NSC Urban.

NSC, longest running airsoft site in the Northeast have got themselves a new site. After missing the first couple of games the Raptors managed to haul themselves north to East Boldon to give it a try.

First impressions
It’s a long way north for us! Given we hail from Teesside and Sheffield, East Boldon was a bit further than NSC used to be. However if you’re coming from Sunderland, Newcastle or the Frozen North then it would be much more convenient than many of the current North East sites.

On arrival
There’s a drive up the road with the site laying ominously in the distance. This first glimpse sums up the site perfectly, a whole host of varied buildings surrounded by and interspersed with trees and undergrowth.

What? no, perfectly safe... you go first...

What? no perfectly safe… you go first…

Warm and safe.
NSC have taken over one of the first buildings as large safe zone. Although the guys there said they planned to use this for game area in the future I really liked having an undercover safe zone with a sheltered signing in area and somewhere to stow kit, have briefings and general mill about. I think that during winter months this would also be an invaluable spot for briefings, lunches and so on…

Warm and Dry!

Warm and Dry!

Kicking Off.
It was great to catch up with some familiar faces, but also reassuring to see so many new ones already appearing on the new site. A decent safety brief completed, chrono’s in force (both good to see as always) and we were underway with some quick shoot and scoot games around the central factory building to get everyone moving and introduce the new guns both to shooting and getting shot!

1st big game
The next game was rolling attack scenario, starting from the North end of the site and working its way around the site perimeter from building to building. We drew the attacking straw first and I was damn glad of some experienced players to work with in fellow Raptor Swampy and NSC regular Fleet as the defenders made it incredibly difficult for us. The first area to clear were the “cottages” the narrow passages and small rooms littered with frequent windows make for great building to building clearances and the undergrowth between provides good cover for moving across open ground. You can see some of these in the video clips below.

As we progressed onto the bunkers things became much harder. The approaches to each bunker are great fun with some high points for the opfor to shoot down on you from as you try to close the distance. Once up to them you have the maze like passageways around each one to contend with, full of undergrowth and corners for the defenders to pounce on unsuspecting assaulter’s from. Even that does little to prepare for the final push into each bunker. With a single point of entry into a dark interior anyone trying to enter opposed may as well have a neon light on them! Only repeated charges through as a team managed to eventually gain a foothold inside where we were able to press home the attack. I am more than happy to admit to being absolutely shattered come the very welcome lunchtime that the site lays on.

Turnabout is fair play. Not!
After lunch we got the chance to have our revenge! Albeit we played the same route reversed. The first bunker was relatively quickly taken as we failed to secure the corners and were over run. At this point my ignorance of the site became apparent. Falling back and digging in to what I thought was an excellent ambush spot I began to wonder why no targets had presented themselves. After listening to some hectic firing at a distance I broke cover to realise I had been defending the wrong bunker altogether for the last 5 minutes. A rather bemused marshal looked curious as I fought my way through the hawthorn from an unexpected direction to rejoin the fray. Although in my defence, that bunker was very, very secure…
Dropping back to the third bunker I decided I’d earned a spell inside to repay the multiple kills I’d suffered when attacking (and I fancied a sit down for 5 minutes…) I chuckled to myself as I set my trip mine on the doorway and got comfy to wait with baited breath.

My own version of minecraft...

My own version of minecraft…

Only the dud cartridge in the mine saved the first man in from a brown camo situation as the hail of BB’s started up.
With both raptors tucked in with one other team mate and fully magged up we set to making life hard for the attackers. Being on the defending end showed just how hard the attackers have it. Brightly lit from outside and unable to see where the defenders are at the end of a long dark passageway they have little chance for an aimed shot before being riddled from within. If you combine this with darting back and forth between galleries inside to surprise the odd one that does make it in, you can make it nigh on impossible for the assaulters to get a foothold. It made me realise just how good our teamwork was in the morning to gain entry, so Kudos to all those blue team mates!
It was some time later that the marshal called a halt to the assault on this last bunker as it was becoming apparent that it just wasn’t going to happen. I must admit to a pang of sympathy for the attacking team who just kept throwing themselves into the BB’s with endless energy. Well played lads, it was great to see.
I retired to the last set of cottage buildings feeling somewhat smug and undefeated to get cut down fairly quick by some great long range shooting, and on the last spawn I made the decision to attack the attackers… Had great fun getting a couple of quick kills to get rightly riddled as they figured out where I was. This did allow me to sit back and watch the action for a minute which is always good fun.

Last thoughts.
It was at this point we realised just how long the last 2 games had lasted, and with a long drive in prospect for one of us we bowed out for a quiet post shooty pint and some musings.

The consensus was NSC have got themselves an excellent site in prospect. The potential is awesome, you could have everything from CQB to some lovely sniping opportunities. It is a nice size for the sort of numbers north east sites get and I expect to see more and more new faces as word gets out, especially on Tyne and Wearside.

One thing we both mentioned was the potential of some great night games. The size, variety and type of areas they have could make for some very interesting (and sneaky) action in darkness…

If there were any reservations, it is that I don’t envy the guys at NSC the work they are planning to take on. Already having cleared lots of rubbish there is still some more to do, this will make gameplay faster as players don’t have to pick their way through rubble so much in some of the confined spaces.
I would love to see how the bunkers play out if more access points could be opened up, or if some cover could be placed just inside making breaching easier. As fun as it was dug in and getting an absolute bunker-full of kills, it made hard work for attackers and doesn’t let the games flow as much.
As mentioned above I really like the safe zone in a building, it provides shelter and a clearly defined area. I can appreciate why they want to use what is a great building for games but I really think the benefits outweigh the gains, especially with so many other buildings already available! Maybe some additional netting further delineating the safe zone doors focusing people on clearing weapons coming in and ensuring eye pro goes on as they leave – makes the marshals job easier with all those new players!

Warm and dry. Old airsofters like this...

Warm and dry. Old airsofters like this…

So all in all, we loved it. (Can you tell?)
Basically;
CQB? yep loads.
Great buildings to breach/clear/defend? Yep. Stacks and varied.
Undergrowth to lurk in? Lots. All manner of leafy goodness (although some with thorns as my backside will attest to)
Areas to snipe from? Muchos snipey bits.(always makes spider a happy little airsofter that…)

Aside from the new site…
We also tried out some new Camo for the first time. Raptors looked resplendent in their new clobber… (It was that or wash the Flecktarn).

Spider taking aim...

Spider taking aim…

Swampy's new style indeed...

Swampy’s new style indeed…

First impressions were that on grassland, undergrowth and some rubble it performs admirably. Comfortable and lets be honest looks cool as… We’ll have to see how it fairs as the seasons change.

Unfortunately my SD card in the GoPro decided to corrupt half the footage – but what was available lead to this, so you are spared my bunker episode of whack-a-mole…

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Raptors made it out for a game day at last!

Raptors in stereo

Raptors in stereo

Made more important by the fact a good buddy was going under the knife this week (get well soon Derka) we both got up to see him for a game at NSC.

Deka practising using only 1 leg..

Derka practicing using only 1 leg..

First thing I noticed was how lush and green the place was, brilliantly jungle like in places, the next just how many first timers and new people there were. Really good to see some old friends as well and find out how they were getting on. Not that you care mind you, you want to know about the shooting I’m guessing…

Great to see the first games were favourites of mine, some limited site quick matches to get everyone up and shooting. There has been some considerable site work since my last visit and loads of new structures that caught me out. A mention must go out to whoever got me along the main path – cracking shot that I never saw coming, centre of the chest. Well played…

As we assaulted the quarry to mop up the stragglers of the first game the new structures became very apparent. Good use of caravans, Reliant robins and wooden barricades gave those defending a good chance to make us work for the kills.

After a quick return match of changing ends we moved into some scenario based games. Locating the bomb and moving it to the enemy base. I liked the way in which the spawns were set away from the base as it is very easy to give the defenders such a quick respawn in these type of games that the attackers stand little chance of actually completing the mission. The woodland at NSC is superb for these wider ranging games with lots of cover, slopes, dips and good tree coverage. Playing alongside some buddies Jamie and Derka the teamwork seemed to be like riding a bicycle in that we naturally fell into supporting each other and some great comms and banter all round (well done lads!)

Well earned rest. Knackered

Well earned rest. Knackered

The end of the match got tense as we came under sustained fire as we tried to secure a route for Jamie (lightest, youngest and therefore fastest) to leg the bomb to it’s target once we had secured the route in. Exciting stuff that I’d really missed playing and for those wondering whether they should give airsoft a go, I can honestly say xbox/playstation shooting or even paintball never comes close to these moments…

On the turnaround version of this game it did become evident that the team starting in the far wood had a definite advantage when making ground early. Down a slope with little in their way it became hard for the team starting from the quarry to make headway. Having said that, it was great fun defending as the opposition sought to make good their lack of a win so far on the day (sorry, had to rub it in…)

The afternoon brought some trench attack games. I’d forgotten just how hard it is to get up into the trenches against some determined defenders. Whilst I must admit it is great fun defending as I can bob up and down claiming some sniping kills, it quickly becomes exhausting to be on the receiving end of it.

They'll be along soon... oh goody...

They’ll be along soon… oh goody…

Our attack on the trenches was simply knackering. Only some dogged persistence by some inexperienced players combined with some that hadn’t realised old and unfit I may be but I can sill climb a decent slope to appear from the least expected places meant we eventually made it through.

Who knew Spiders could climb...

Who knew Spiders could climb…

Surprise Mofo!

Surprise Mofo!

All in all, a thoroughly enjoyable day, which is the main point isn’t it?

One last word, and something we both agreed on and mentioned on the day. the sportsmanship was some of the best I had ever seen. I do not remember a single instance of thinking “damn it I hit him”. The hit calling was exemplary amongst both experienced and newbies and I don’t think the marshals had to talk to a single player at all throughout the day. So BZ all round…

Thanks to Mick and his marshals, all the players and some great teammates for a top days airsoft.

Dog tired. Ready for beer. But very happy.

Dog tired. Ready for beer. But very happy.

NSC Airsoft website here

Photos by Swampy, or shamelessly pinched from the guys at NSC. Video by Spider

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For the first time in nearly a year both Raps made it to the same game!

If you go down to the woods today...

If you go down to the woods today…


It was great to get together at our spiritual home ground at NSC, thanks to a lovely summer the place is like a jungle in parts and Mick and the lads have been very busy improving the structures dotted around the site.
Loads of new players (well, new to us!) was good to see although one regular not out (Best wishes to Derka who is recovering from a horrific achilles injury from all the Raps. Get well soon bud & stay away from all those other sports!)

So, to the gameplay!

A couple of assault/defend games in morning. Spread over a good portion of the site with the ultimate target of “goldilocks house” it quickly became apparent that the bright sunshine and thick tree coverage made advancing difficult. So many shadows and places to hide made it a defenders paradise. We chose to attack first and learnt the hard way that the quarry was a veritable killing field for the defenders and only some sterling work by our team across the whole front eventually got us through.

So naturally when we swapped ends me and Swampy made straight for the quarry as the Norvern Monkeys lead their assault.

Swampy was quietly taken down by a great bit of sneaking in his initial position high on the quarry wall. As it turned out it actually played in our favour. With him sniping and relocated we were both in a position to cover the approach to each other without exposing ourselves too much and the slaughter began. Each time one of use was under fire the other could take down the attackers, and the extensive cover made even spotting us hard for the attackers. By Endex I’d lost count of our kills and Swampy had taken the only Raps hit.

It was very flattering in the post game reload to have the attackers come and ask “how many of you were in the bloody quarry?” to which we could honestly reply, “er, him and me.” In the end they gave up trying to get through and redeployed their team elsewhere. The ultimate accolade for us. A whole team diverted just to avoid two fat unfit old buggers!

After a warming lunch provided by the site we set off in a rolling assault game. Stroming through the far woods this time we ended up assaulting the Quarry again , albeit from a competely different direction. Taking the slow sneaky route through the undergrowth you can see how jungle like it was!

The Swampy nesting in his usual habitiat

The Swampy nesting in his usual habitiat

We managed to creep through whilst firefights broke out all around us and waited for a chance to make the mad dash over open ground

In 5,4,..oh sod it now!

In 5,4,..oh sod it now!

Pulses racing we dived behind what little hard cover there was as we shouted for the rest of the team to keep up! Then we began clearing the buildings.

At this point kudos to the excellent sporting play of Vita on the site who as I covered a window with a pistol stuck her head through and immediately just said “fair one I’ll take it” before I’d even said anything. I may have got the shot off first (but I wouldn’t bank on it) and her speedy sporting reactions meant neither of us had to risk a point blank stinger! Bravo Zulu

The final part of the rolling assault was up into the trenches. Hard graft at any time but after 2 assaults already we were knackered! that didn’t stop Sneak joining us to prove that the gully can still be assaulted! Exciting daring-do as we traded BB’s up the steep hill to break into the rear of their defences. Although by the end of that absolutely knackered!

Good to see I can still be ready to shoot when knackered!

Good to see I can still be ready to shoot when knackered!

We ducked out a bit early to go grab a beer and chat as we’d not got together in ages – in no way a reflection on the day as it was an absolute cracker!

Great to see so many new players, and a fantastic day completely lacking in non hit callers, marshals having to get involved or shoutiness! Thanks all round as usual and we’ll make sure it’s not as long before the Raps both play there again!

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Some good news for all the airsofters in the North East, yet more opportunity to shoot your friends!

NSC Intel revealed

NSC Intel revealed

Mick at NSC has announced a new site and increasing their game days from fortnightly to weekly to play alternate weekends at their new and existing sites. The site is near Beamish and from the photos I’ve seen should be a cracking play. One to visit as soon as I can!

All the details you need, including the inaugural gameday on the 27th Jan can be found on their website and forum. More places to play and more opportunities to get new players involved, that has to be a good thing!

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We’ve been quiet of late I know. Our visit to Northern Alliance in July never got written up and Spider had a run out to NSC where they fielded an APC! Worst of all is we won’t be making Ground Zero weekender this year, for only the second time since we both started playing, and gutted not to be there.

Plenty of reasons, all involve real life getting in the way of airsoft, but hopefully a chance get to maybe a single day in somewhere soon and rack some games up in October and November.

So for now best of luck to all the lads heading south. To Razor and the Misfits, anyone from NSC, Northern Alliance, Legion Airsoft Clan and North East Airsoft UK, and anyone else we know going down, have a great weekender, (no getting naked and trying to jump on quad bikes, it’s uncouth) and make sure you absolutely murder Delta.

Get some fellas.
Raps.

…& in case you didn’t notice we recently topped 100K hits, you lot must be bored for something to read! thanks for coming back!

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NSC have moved their forum to www.nscairsoft.co.uk/forum, users will have to re-register by the looks of it. So get over and secure your username!

I’ll be at next game day after missing far too many. Hope to see you there!

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Our first run out since GZ, and feeling in decidedly better shape!

Although a crappy weather forecast was in prospect the day proved to be very different. The wind died and a nice autumn crisp morning was in prospect with the last few weeks of foliage meaning it was bolt action time! Also getting a run out for me for the first time was my MP5PDW, which Mick at NSC had sorted thanks to my effort to fit a new spring and lower it’s initial 390 fps….

The guys at NSC have been working hard to get some new structures in place, and combined with the thick covering of green in parts it made the day interesting!

We kicked off with a simple one end versus the other type game to get all the new players involved – and there was plenty of them which is fantastic to see. In fact there were so many it meant the marshalls extended the usual warm up game over a much larger area.

If you go down to the woods today...


Next up one of my favourite types of scenario. A downed pilot to be rescued, two teams determined to get to him, and 3 sniper teams sent out to cause chaos and mayhem. Swampy soon figured out that the snipers nest is no longer as covert as it was!

Swampy slacks off again!


Meanwhile I was having fun sitting in no mans land and taking it in turns to pick one off from each team. Later in the same game came a good chance to try out the MP5PDW properly. Caught between both teams we decided to go out guns blazing and tried to storm the structure the pilot was being held in. With Swampy covering I made the mad dash towards the tower, running the MP5 on an 11.1v LiPo I’ve decided to keep it to semi auto mainly, the trigger response is great and lets you just tap away. With the stock extended the accuracy for such a short barreled weapon isn’t bad either. It fell to the last of the 5 enemy to get me as I managed to clear the first 4. So near and yet so far…

Waiting for me!


The afternoon continued in similar fashion with large ranging games covering the entire site. Its been a while since I’ve had to cover so much ground at NSC and the legs were definitely feeling it by the end of the day!

SAW in action


With the cover so thick in areas, it made movement exciting to say the least as it didn’t take a ghillie suit to lurk succesfully!

Left a bit, right a bit...


All in all, a cracking day again, finished off with a couple of sociable drinks and left me looking forward to the next game day at NSC on the 2nd October!

What? Over where?...Ouch hit....

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So for the first time in a while both the raptors were able to make it to an NSC game day.

We made our way north as the wind and rain picked up testing our radio headsets en route as we’d had someproblems with them recently. Needless to say they worked fine until we turned off the A19…

Another good attendance despite the forecasted iffy weather. (Possibly as they know that means I probably won’t be sniping?). A full carpark is always a good sign at NSC, which has seen the addition of several structures over the last few months.
The morning battery charging ritual of the car bonnets

George shortly before being shot in a similar place.

Shortly after the photo was taken he was shot in a similar place...

With a few new players, including even a few from the now defunct MARRS, it made target identification ever more vital, indeed for the morning session I was taken out by my own team more often than the OPFOR. Although The Einherjar (TM) have got this sorted with their own merchanding now prolific in the safe zone!
Derka of einherjar (TM) shows off his mug

Rookie - either in JohnTravoltaCam with matching disco Stu trousers, or missing some form of pointy hood.. not sure yet...

The first game of the day was supposed to be a fast paced end to end game invoilving the Quarry and the village. However the dense undergrowth, and large number of players lead to an unwillingness to press home attacks. The teams inched towards each other with no-one willing to make significant advances. [although kudos to Sneak for some of the best infiltration I’d seen in a while as I struggled to keep up with him advancing along the quarry wall]. A gradual war of attrition set in until we were able to reduce the enemies numbers enough that there were holes in their flanks we were able to exploit to the full advantage (when not being shot in the back by my own team that is…)

The next game up was a firm favourite of mine. the hostage rescue scenario. Despite my repeated suggestion, apparently you cannot just shoot the hostage and call it a draw…
Again, whether the weather, the undergrowth or hangovers, play was slow to advance. The rescuers inching forwards to the structures before freeing the hostage and “legging it” as the hostage takers respawned and rushed to retake him. Although at this point I ended up left behind as my fellow rescuers dissapeared into the distance, unfortunately the chasing team neglected to check the buildings leading to what could only be described as a fantastic 30 sec turkey shoot as they dutifully filed past…

Post lunch a large site wide game again seemed slow to get moving. I must admit I really like these games that ramble and leave room for guile as well as rate of fire. We quickly spotted one of the enemy teams objectives (a laptop) and staked out the apporaches to it. The OPFOR eventually arrived, leading to some great fighting in and around the trenches.

Finally, we lounged about largely knackered as some fun 1v1,2v2 and 3v3 games took place in and around the quarry. Great fun to watch and cheer the players on, especially worthy of mention was young Robbie shooting his uncle. Twice. Including a cracking headshot. well played fella…

Plumley shows his weapon

One small hiccup in an otherwiose great day was Pikie not lookig where he was going, and winning a free trip to casualty to be glued/stitched back together… not from a BB but from a branch to the top of the head. Moral is look where you’re going!
Look where you're going!

And finally since I was trying out my new lens (you can never tell can you?), a gratuitous shot of Swampy…
Swamps

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So a diminished but not beaten Raptors duo set out for NSC on a cold damp and windy Sunday. The NSC Forum had been busy with reports of numerous new and visiting players, although that had happened before with large bookings which subsequently fail to show. Annoying for the players, but even worse for the site owners I’m guessing.

Unfortunately the conditions prevented the use of the new additions to the Raptors armoury of a gleaming pair of Mosin Nagent carbines, courtesy of Swampy! (well played fella)

I arrived early and the car park quickly filled up with people having to park outside! Obviously it was going to be the biggest attendance for a long while, all those having booked actually having made it! it was fantastic to see a good number of regulars, new players, and experienced airsofters who had travelled to play.

The games kicked off by throwing all the regulars out of the way for a quick game so the safety brief could get done for new players onsite with the minimum of fuss and heckling!. A good idea that seemed to work well as well as ensuring all players get to shoot stuff with the minimum of delay.

The Warm Up and watch your back!

We kicked off with a quick game of “Quarridge” (from Quarry vs Village”), but with an interesting twist. Before we started cards were drawn and one player on each team was a spy who could dispatch his own team as he saw fit, obviously trying to remain undetected. As yours truly was the spy I waited for my team to storm into great defensive positions and then whilst shouting for players to watch out for non-existent fire coming in proceeded to slot the entire team one after another. (much fun I must admit… sorry all!) The game was over in minutes and the opposition appeared wondering where everyone was. All very satisfying I must admit, and gave the site-virgins a chance to listen to the brief without undue distraction.

It seems a much bigger site running around it…

Next up was a site wide game with a capture the real estate objective. This lasted till lunch, and ranged back and forth between several spawns and objectives. The Opfor seriously put us under pressure from the word go, pinning us down and making us fight for every inch, then as we concentrated an attack to pin them back into their village spawn the tide turned (at least on the bit of the battlefield I could see!). Listening to the team comms I could tell frantic attacks were being thrown in all over the place as we tried desperately to capture the objectives. As the last few minutes approached we were only holding 1 of the 3 objectives as I made a stealthy advance through the village towards the “camp site”. I’d checked the 2 guys in the Opfor spawn were going to be there a minute or 2 ( I say checked – I mean I offered to shoot them again) and as I crested the ridge I saw 3 defenders all with their back to me. So being a gentleman I shot 2 as fast as possible but the third reacted fast and dug into the bunker refusing come quietly! Almost simultaneously Errol had spawned behind me and started peppering my position. Faced with a fight on 2 fronts I retreated to a safe position and managed to take Errol down with a damn lucky shot before hearing 1 minute called by the marshals. Desperation now took hold as I advanced on the bunker again, only to have some of the Opfor detonate a remote pyro they had rigged in the bunker – taking out their own man! Hardly believing my luck I dived into the bunker to the sound of several enemies opening up. Bravely I hugged the ground hoping I could wait out the last few seconds as I dare not even try sticking my head out to see where all the fire was coming from – just as the marshal called Endex! Success by the narrowest of margins…

Straight after lunch was a solid trench clearance game. The regulars defended first, and the attacking side were relentless. Despite a fairly high kill rate mainly due to site knowledge the defenders were slowly overwhelmed by some stirling attacks, coupled with some epic pyro which turned the trenches into a mist-laden Somme. The determination to get to get through was admirable, and on the turn around the defence just as difficult to break as we tried every trick in the book to get through. Including the sneak attack from the gulley. Which I will admit to being half way up as the grenade landed just at my feet with nowhere to go… bugger.

Finally another site wide game with a task based objective. First of all find the suitcase, then recover it to our base and find out the last task. Thankfully we started from the trenches so no massive hike out! This time the Raptors duo paired up for some sneaking about, which found us in a tiny foxhole in the middle of the wood, with the enemy advancing I heard on comms that our team had “withdrawn” to re-group as the enemy had captured the case. Just what you need to hear! We spent a frantic few minutes climbing over each other desperately firing off mag after mag and managed a quite a few kills before the Opfor re-spawned, re-grouped and came at us organised. Needless to say we didn’t last long after that! However as they tried to break out of the wood with the case, we were able to mount a counter attack en route, steal the case before they could do anything about it, and due to some great running by our bomb tech win the day!

Overall, it was one of the best days I have had in a long while at NSC. Every player I saw got stuck in despite the cold damp conditions, and some fantastic game play made for some great games. Particular mention should go to the Airsoft commandos who had travelled a fair distance to be there,

and a special mention to Zippy and Co, who were fresh from having a trim the day before in aid of Help for Heroes. Well played lads, pleasure to get shot by you!

The more regular teams were out as well, obviously the Raps patch was in force!

But also the new Einherjar team under Toes erstewhile leadership…

and not to forget Halo, the longest serving team at NSC whose patch was still worn proudly by Sneak!

Cheers all who were there, including the refs, who gave us a great day out. Hopefully more to come!

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